Gaming und Bibliotheken
(eBook)
Author
Published
Berlin ; De Gruyter Saur,, [2014].
Format
eBook
ISBN
9783110312836
Status
Description
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Language
German
UPC
10.1515/9783110312836
Notes
Restrictions on Access
Open Access https://purl.org/coar/access_right/c_abf2 unrestricted online access star
Description
Auf der Grundlage eines theoretischen Überblicks werden die mannigfaltigen Nutzungsmöglichkeiten des Gamings in Bibliotheken erstmalig umfassend dargestellt. Neue Trends im Gaming sowie aktuell vorhandene Aktivitäten von Bibliotheken werden vorgestellt und zeigen den wachsenden Einfluss des Gamings in der Kultur- und Wissensvermittlung.
Description
Using a theoretical review as a foundation, this volume for the first time provides a comprehensive review of the manifold possibilities for the use of gaming in libraries. It presents new trends in gaming as well as current activities being conducted by libraries to reveal the growing impact of gaming on the transmission of culture and knowledge.
Additional Physical Form
Issued also in print.
System Details
Mode of access: Internet via World Wide Web.
Terms Governing Use and Reproduction
This eBook is made available Open Access. Unless otherwise specified individually in the content, the work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives (CC BY-NC-ND) license: https://creativecommons.org/licenses/by-nc-nd/3.0 https://www.degruyter.com/dg/page/open-access-policy
Language
In German.