Games and Rules : Game Mechanics for the »Magic Circle«
(eBook)
Contributors
Barrett, Mark L., Contributor
Bauer, René, Contributor
Bauer, René, Editor
Fabricatore, Carlo, Contributor
Götz, Ulrich, Contributor
Bauer, René, Contributor
Bauer, René, Editor
Fabricatore, Carlo, Contributor
Götz, Ulrich, Contributor
Published
Bielefeld : transcript Verlag,, [2019].
Format
eBook
ISBN
9783839443040
Status
Description
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Language
English
UPC
10.1515/9783839443040
Notes
Restrictions on Access
Open Access https://purl.org/coar/access_right/c_abf2 d star
Description
Why do we play games and why do we play them on computers? The contributors of "Games and Rules" take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a "Magic Circle", whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games.This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world - among them Miguel Sicart and Carlo Fabricatore.
Funding Information
funded by Knowledge Unlatched - KU Select 2018: Frontlist Collection
System Details
Mode of access: Internet via World Wide Web.
Terms Governing Use and Reproduction
This eBook is made available Open Access under a CC BY-NC-ND 4.0 license: https://creativecommons.org/licenses/by-nc-nd/4.0
Language
In English.