Fictional Practices of Spirituality I : Interactive Media
(eBook)
Contributors
Bosman, Frank G., Contributor
Ciola, Graziana, Contributor
Cohen, Menachem, Contributor
Dima, Mariza, Contributor
Faber, Sarah, Contributor
Ciola, Graziana, Contributor
Cohen, Menachem, Contributor
Dima, Mariza, Contributor
Faber, Sarah, Contributor
Published
Bielefeld : transcript Verlag,, [2023].
Format
eBook
ISBN
9783839461921
Status
Description
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More Details
Language
English
UPC
10.1515/9783839461921
Notes
Restrictions on Access
Open Access https://purl.org/coar/access_right/c_abf2 unrestricted online access star
Description
»Fictional Practices of Spirituality« provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of video games and VR applications or the imaginary spaces of life action role-playing and soul-searching practices. It features analyses of spirituality as gameplay facilitator, sacred spaces and architecture in video game geography, religion in video games and spiritual acts and their dramaturgic function in video games, tabletop, or LARP, among other topics. The contributors offer a first-time ever comprehensive overview of play-rites as spiritual incentives and playful spirituality in various medial incarnations.
System Details
Mode of access: Internet via World Wide Web.
Terms Governing Use and Reproduction
This eBook is made available Open Access under a CC BY-NC-ND 4.0 license: https://creativecommons.org/licenses/by-nc-nd/4.0
Language
In English.