Live Performance and Video Games : Inspirations, Appropriations and Mutual Transfers
(eBook)
Contributors
Adams, Matt, Contributor
Barnabé, Fanny, Contributor
Bernard, Sacha, Contributor
Burgess, Christophe, Contributor
Chemers, Michael M., Contributor
Barnabé, Fanny, Contributor
Bernard, Sacha, Contributor
Burgess, Christophe, Contributor
Chemers, Michael M., Contributor
Published
Bielefeld : transcript Verlag,, [2024].
Format
eBook
ISBN
9783839471739
Status
Description
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More Details
Language
English
UPC
10.1515/9783839471739
Notes
Restrictions on Access
Open Access https://purl.org/coar/access_right/c_abf2 d star
Description
Narrative strategies, immersion, interaction, participation, identification, multimodality, characters and the connection between physical and fictional or virtual worlds: the fields of inquiry into the complex relationship between live performance and video games are numerous and diverse. For the first time, this collection brings together international researchers and artists to explore this relationship in a variety of essays. The contributors to this volume focus on reciprocal inspirations, appropriations and transfers applied by theatre artists, game designers and researchers. They analyze several artistic forms such as VR performance, immersive theatre, speedrunning or Game-Theatre.
System Details
Mode of access: Internet via World Wide Web.
Terms Governing Use and Reproduction
This eBook is made available Open Access under a CC BY-NC-ND 4.0 license: https://creativecommons.org/licenses/by-nc-nd/4.0
Language
In English.