Virtual Photography : Artificial Intelligence, In-game, and Extended Reality
(eBook)
Contributors
Bate, David, Contributor
Belden-Adams, Kris, Contributor
Charvát, Martin, Contributor
Chuk, Natasha, Contributor
De Mutiis, Marco, Contributor
Belden-Adams, Kris, Contributor
Charvát, Martin, Contributor
Chuk, Natasha, Contributor
De Mutiis, Marco, Contributor
Published
Bielefeld : transcript Verlag,, [2024].
Format
eBook
ISBN
9783839472033
Status
Description
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More Details
Language
English
UPC
10.1515/9783839472033
Notes
Restrictions on Access
Open Access https://purl.org/coar/access_right/c_abf2 d star
Description
While it has traditionally been seen as a means of documenting an external reality or expressing an internal feeling, photography is now capable of actualizing never-existed pasts and never-lived experiences. Thanks to the latest photographic technologies, we can now take photos in computer games, interpolate them in extended reality platforms, or synthesize them via artificial intelligence. To account for the most recent shifts in conceptualizations of photography, this book proposes the term virtual photography as a binding theoretical framework, defined as a photography that retains the efficiency and function of real photography (made with or without a camera) while manifesting these in an unfamiliar or noncustomary form.
System Details
Mode of access: Internet via World Wide Web.
Terms Governing Use and Reproduction
This eBook is made available Open Access under a CC BY-NC-ND 4.0 license: https://creativecommons.org/licenses/by-nc-nd/4.0
Language
In English.